This mountain model was created as part of my bachelor thesis project to exhibit the final board game. Serving as the central element of the exhibition, the mountain represents both a physical game environment and a symbolic journey within the gameplay experience.
The structure was built using styrofoam as a lightweight base material, allowing easy shaping of the terrain’s contours. It was then coated with plaster, which adds durability and a realistic rock-like texture.
Year: 2025
Collaboration: Anja Fritschi








